
A scratch card reimagining of blackjack that deals five separate hands per card, each one an independent shot at beating the dealer.
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A stage magic themed scratch card hiding prizes behind ten top hats, with a 7 symbol and a doubling Magic Hat as its standout features.
Browse All GamesScratch cards in this range typically offer five spots. This one has ten top hat symbols across each card, which doubles the number of separate reveals and changes the pace of working through it.
More spots means more chances but also more opportunities for a card to disappoint gradually rather than resolving quickly. A five-spot card is over in moments; ten hats gives the card a longer arc, with anticipation building or fading across more reveals.
It also changes what the special symbols are worth. Finding the 7 symbol grants an instant win of the prize currently on display, and a Magic Hat doubles whatever is shown at the spot where it lands. Both are local effects, applying to one position among ten rather than five, so they represent a smaller share of the card's total than they would on a shorter card.
The more interesting reveal is free cards. Some spots award additional cards, extending a session without any further stake required. That is a mechanic the other scratch cards in this range do not offer, and it means a card can pay for its successor rather than simply resolving.
Free cards are worth more than their face value suggests, since each one carries the full set of ten hats and all the same special symbols, including the possibility of awarding further free cards.
Bets are set at one, two, five or ten pounds a card, giving a straightforward choice of denomination before working through the hats at your own pace.
The listed top prize runs to three thousand times the bet, on top of which a Random Jackpot can also strike during play.
Between the ten hats and the layered symbols, the format leaves plenty of room for a card to swing between a modest return and something considerably larger, with the swing developing across more reveals than a five-spot card allows.
Magic 7's suits players who prefer a scratch card with more to uncover and who value the free card mechanic for extending a session. The stage magic presentation is carried through consistently, with the hats serving as both theme and structure.
Anyone comparing it against the five-spot cards in this range should recognise that ten spots and free cards are the genuine structural differences, rather than the symbol effects, which are broadly comparable to what those cards offer.
Ten top hat symbols sit across each card, and scratching one away reveals whatever sits underneath. Bets are set at $1, $2, $5 or $10 a card, giving players a straightforward choice of denomination before working through the hats at their own pace.
Finding the 7 symbol grants an instant win of the prize currently on display, while a Magic Hat symbol doubles whatever is shown at the spot where it lands. Some spots also award free cards, extending a session without any further stake required.
The listed top prize on Magic 7's runs to 3,000 times the bet, on top of which a Random Jackpot can also strike during play. Between the ten hats and the layered symbols, the format leaves plenty of room for a card to swing between a modest return and something considerably larger.
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Browse All GamesTen hats sit across every card in Magic 7's.
It doubles the prize shown at the spot where it lands.
The listed top prize is 3,000 times the bet.
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